In this tutorial I have discussed the basic technique of facial animation. To create facial animation we need to create morph targets of the original character. At least 6 to 12 targets are essential.18 to 24 targets are ok. Those targets show different expressions. But in this basic tutorial, I have created only two targets. I used a free character here from the free3d site.I gave the link to this site bellow.I am grateful to them. This tutorial has a 2nd part where I show how to create controls for facial animation.
If you have any questions and quarries about the tutorial then you can comment bellow.
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